"Can Cry" Mod Account (
cancrymods) wrote in
cancry2021-05-29 07:21 pm
Avaritia Underside Log
Once the Executors have steeled themselves for the confrontation with Greta (or whatever Greta might have become now her Authority has been reclaimed) it's time to descend into the Avaritia Underside. For those Executors new to the team, this is going to seem like a terrible trecharous climb down, but don't worry! The real danger waits down on the Underside below. And going by the lights and noise drifting up to meet you, it's not going to be any more welcoming than the Layer that came before... | |
![]() ♪♫ MagiCatz – Sakuzyo Descending into the Avaritia Underside is like willingly throwing yourself into the deepest, darkest pits of sensory hell. The Greed Layer has never been a particularly friendly looking place but with it distorted into a labyrinth of flashing neon signs, oversized casino machines and Revenants swarming the streets, it's as though everything that makes Avaritia unbearable has been turned all the way up to eleven. It's... not a fun place to be! To make matters worse, things are loud here – as well as all the noise from the casino machines, music blares from an unseen source and the Revenants laugh and chatter and babble between themselves even as they fight and kill for the grubby Nova coins that can be found scattered around. It's a deeply unpleasant place to be, but this is where Greta has ended up and if you want to proceed then you have no choice but to plunge into this neon-drenched hellscape.
⚝ Fort Nyx: The already labyrinthine layout of Fort Nyx's underground vaults has somehow managed to get even more confusing with the transition to the underside. The upper layer that once housed the bank has vanished entirely, leaving wibbly wobbly corridors that snake down deep into the depths of the vaults. You'll want to move fast as you travel through here, as the vault doors will occasionally burst open and a particularly aggressive Revenant will burst out, intent on protecting whatever meager treasures it's managed to collect and keep in the safe. Press further in and you'll eventually find yourself at the Underside's equivalent of Vault #0. Greta isn't here to greet you, unfortunately, but you do at least have another Revenant to occupy your time with! ⚝ Et Voila Casino: See for yourself.
⚝ Structural Damage: Many of the buildings around the city have fallen into disrepair due to the presence of the Revenants here. Most concerningly, many of the signs have some degree of damage to their wiring or electrical supply and may spark or flicker or even shock Executors who get too close. Be on your guard! ⚝ Avalanche!: Occasionally, the oversized slot machines that line the streets will hit on a prize and immediately pour an wave of novas into the streets. On top of the danger posed by the rush of Revenants that will come hurrying in to claim the coins, there's a very real chance of an unlucky Executor being crushed under the tidal wave of metal, causing horrible injury if not outright death. ⚝ Revenant Types Present: Ficino, Rigaud ![]() | |



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[When Greta's fingers close around her wrist, Medic reaches out with her power and takes. Where her normal healing abilities have a slight, pleasant warmth to them, gentle and soothing, this is the opposite- a hollow, numbing chill, like a limb gone weak and pale from blood loss.]
[Durability drain, two points.]
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But Greta already has a hand on her, he can't get between them. The Lance of Ruin is made for piercing, not slashing like Areadbhar so he doesn't exactly try to take her head off so much as he means to slam the Lance through her throat and sever her spine.]
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Her eyes bulge and she makes a low, wet noise that bubbles up from her mouth along with a foam of blood. Her hand slides away from Medic to touch the lance as if trying to understand just what she's been struck with. But then her knees unhinge and Greta slumps to the floor.
Everything goes very quiet. ]
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As surprised as he is though he regains himself pretty fast and moves even closer to Medic and Ruin, harp up and and fingers already on the strings he needs in case he has to put up a shield to protect the three of them soon. ]
Keep your guard up-- Esme transformed last time.
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[Whether or not she can find a pulse, her sensor powers will be on full alert.]
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[He sounds concerned but he's... hovering, keeping the Lance pinning her to the floor and moving closer to put an armored foot on her shoulder so if she is still somehow alive she still can't do much. Medic will at least have time to get away.]
1/???
... Wait a second.
Claws? ]
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[ Her other hand slides up as well, a gnarled mass of scales and claws, and grasps the lance pinning her to the ground. With an unnatural twist of her arm that's frankly pretty unpleasant to look at, she snaps it in two. The weapon dematerializes and Greta stumbles and staggers to her feet now that she's no longer pinned down.
Except... the thing that stands up isn't exactly Greta anymore. It's hard to tell just how the transformation is taking place, both with the dark and the way Greta's form just twists in ways it shouldn't seem to, swelling and growing until it towers over the Executors. ]
All of you... THIEVES...!
[ A pair of massive wings blot out what little light remains in the room and with a powerful beat of them, she takes off into the air. ]
BOSS COMBAT ENCOUNTER: MAMMON
MAMMON
Twisted into a beast befitting Greta's Sin, the Aberrant of Greed, Mammon takes flight. Her skin has been replaced with thick, leathery scales and her mouth is full of horribly cruel looking fangs. And worst of all, with her flying in the air just out of reach, it's going to be much harder for the Executors to land a clean blow on her.
Mammon doesn't have that same problem, though – she swoops down from the air, aiming to take a bite out of Ruin.
Its Movement is three. Its Durability is unknown. Its abilities are unknown.
The turn order is Mammon, Achilles, Medic, Ruin.
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Move!
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[She leans to one side and snakes the blades out around the edge of the shield, trying to snip and snap at the delicate-looking membranes of Mammon's wings- the better to hamper her mobility, she feels.]
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And if she follows him then it will give Medic and Achilles more time to get themselves in better positions.]
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It seems that Ruin breaking off from the group has disoriented her a little and rather than attack again, she chooses to stay hovering above them, swooping side to side as she visibly calculates what to do.
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Achilles, can you make those shields behind her, do you think? Try to hem her in?
It's either that, or someone needs to throw me again. [She sounds pretty relaxed about the concept, honestly. Sometimes you're a projectile weapon, it's whatever.]
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[Snapped off as Ruin crosses back underneath her, lance raised to try to see just how far off he is from being able to strike her with the extra height of his steed. Then he pulls her around in a tight circle right in front of the beast that used to be Greta (and there's something sickening but familiar about that knowledge) making himself a target.]
C'mon, I'm the one you want, bitch!
[As he yells up at her he holds the Lance out, bracing for her to swoop at him again but not before he's throwing a fire spell at her face.]
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On the plus side, whether by some faint recognition or an instinct for the person who carries her lost Authority, Mammon makes a beeline for Ruin and his steed. This puts her in the prime position to take his fire spell right to the face in a critical blow.. The impact makes her reel back with an unhappy shriek of surprise and she has to beat her wings furiously to retain her altitude.
Realizing that her intended prey is just a little too speedy for her, Mammon changes tactics. Instead of pursuing him further, Mammon throws back her head and lets out an absolutely ear-splitting screech that rattles everyone right down to their bones. It bounces off the walls and reverberates, seeming to go on forever and generally makes things extremely disorienting. It's not great!
All three Executors sacrifice one point of Movement for the next two turns.
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[ He only has one free hand to cover an ear with when Mammon shrieks. It makes him wince and he almost drops his harp--
--wait there's an idea.
Doing his best to play even with all that going on he starts to play his harp... specifically his drowsy song It won't put her to sleep, he knows, that part has so far only worked on specters... but it might hopefully slow her down. ]
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Why is everything on this layer so loud?!
[In the spirit of "fuck this and fuck you", she closes her scissors and chucks them at Mammon point-first, like a javelin, with all the strength she can muster. She's aiming vaguely for the mouth, but it's not exactly a precision attack. Mostly she just really, really wants the noise to stop happening.]
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And then he and his horse are veering off again, using every bit of space he can to force Mammon to chose between him and the others... and he's the only one with effective range and has her Authority so he's really hoping she focuses on him.]
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Their sick combo move combined with the disorientation of Achilles' spell brings Mammon briefly crashing back down to Earth. She immediately sets her wings flapping again to try and bring herself back into the air, but if you want to take a shot at her on the ground, now's your chance!
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[She grabs on, bracing herself with surprising strength, preparing to enter the afterlife's worst ever rodeo competition. Ride 'em, cowgirl.]
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Regardless of how effective it is or isn't he throws himself from the saddle, the well practiced motion he's been refining since the last underside far more precise now. So as he dismounts he raises the Lance, skidding to his knees atop her wing as best he can, aiming to bury the Lance into one of her wing joints. Hopefully she won't be able to maintain altitude with that damage.]
MEDIC REMAINING DURABILITY: 3 | RUIN REMAINING DURABILITY: 3
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cw for etemo imagery
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RUIN REMAINING DURABILITY: 2
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etemo imagery 2: electric boogaloo
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1/3
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