"Can Cry" Mod Account (
cancrymods) wrote in
cancry2022-02-18 07:36 pm
Gula Underside Log
As you make the now familiar descent, the screeches and chatterings of the Underside's inhabitants swim up to meet you alongside a suffocating wall of heat. The Gula Underside unfolds itself before you in jewel colours and sweltering heat. In stark contrast to the Rusted City stripped bare and the sterile Undercity, the Gluttony Underside is bursting with life - and danger. This densely packed rainforest spills out in all directions like a natural maze and you're going to have to pull out all the stops to find Gerda before something else does - or before it finds you. | |
![]() ♪♫ Floating -Liquidly- – Sakuzyo The jungle is thickly clustered with huge palm trees rising to form an almost impassable canopy that only opens out occasionally when branches shift or when the wind blows, revealing the dim green light of the Underside's sickly looking sky. As you look up, you occasionally see the shadows of Revenants (or at least you HOPE they're Revenants) darting around high above your head. The ground is blanketed in luscious undergrowth that feels soft underfoot - loamy moss, tangled patches of grass, leaves. Occasionally, the uneven ground gives way to puddles of water or patches of loose, sloppy mud that you're forced to wade your way through if you want to proceed. Fortunately (or unfortunately), the jungle is so dense that you're never not within reaching distance of a sturdy tree or rock you can use to steady yourself. Somewhere in this place is Gerda and your way further down into Purgatory. Let's hope you can make your way through unscathed. Due to the sheer scale of this Underside, explorations will proceed slightly differently. The Executors will be split into three teams – two to explore the Underside itself and the third being the team assigned to this layer's Boss Combat. Please see below for your role assignments.
⚝ SOUTHBOUND: The Executors exploring the south are Rei, Genius, Mona, Achilles, Ariel and Phoenix. ⚝ THE WATERING HOLE: Boss Combat volunteers, report!
Uneven Footing: Given how wild the terrain here is, you might find that it's a bit hard to get stable footing when you're running to and fro here. Some of this is varied elevation but a lot of it is varied textures too. Stumble too close to anywhere with running water and you'll be slipping and sliding all up and down the Underside! ⚝ Revenant Types Present: Charles, Minturno ![]() | |



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What Prehnite feels, however, is something snapping up and wrapping itself around his weapon, struggling with him to wrench it out of his hands.
Does he hold on or let go?
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With one final enormous tug, whatever is laying in wait under the water yanks Prehnite down. He and his weapon both disappear under the frantic surface of the water, which almost immediately stills once more.
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[She swings her halberd down, aiming a group of firewalls at the girl, the lure -- the one they can see.]
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It's coiled, and much, much larger than he'd thought... ]
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[Sword can't do anything with Prehnite in the water. All he has that's ranged is his magic, and that would likely kill Prehnite before it killed the Revenant. All he can really do is jab his sword in the water and yank it out just as quickly, hoping to find something not Prehnite to stab.]
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The water comes alive with motion once again and with the manner of a bottle being tossed out a car window, Prehnite comes flying out of the water, having been lobbed by whatever was lurking in the lake. The surface continues to froth and surge and then something huge and dark begins to slowly rise out of the water...
Prepare yourselves.
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[She punctuates this with firing an ice shard at the monster and jumps back and over past where she'd laid the waiting spell.]
This must be a strong one!
[The words might be taken for a warning, but the tone... feels excited.]
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But as he reorients himself and spins to face the enemy, he doesn't need to mention that, does he. ]
BOSS COMBAT ENCOUNTER: ANGUIS
ANGUIS
Once the Authority of Gula who enjoyed all sorts of savory and unsavory dishes, the tides of time and also, Gerda's teeth??? have turned the former Gluttony Authority into Anguis, the Aberrant of Greed. She takes the form of a gigantic water serpent with thick scales and a cruel set of fangs that she threatens to bear down on the three Executors with. Her size makes her appear slow and lumbering but don't underestimate her or you'll be her next meal.

Not yet fully emerged from the lake, Anguis lashes out with her tail once again, reaching for Prehnite. He's ensnared in her coils and will sacrifice his Movement until he or his allies free him.
Her Movement is three. Her Durability is unknown. Her abilities are unknown.
The turn order is Anguis, Sword, Prehnite, Wolfsbane.
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Sword moves back, looking to Wolfsbane and then to where she laid that explosion trap. They should try to get this thing out of the water and on the trap, but without hurting Prehnite.
Sword thrusts his sword in the direction of the limb holding Prehnite (but not Prehnite himself) and sends a bolt of lighting at it, hoping to get it to release.]
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The Authority, I'll bet.
REMAINING DURABILITY | PREHNITE: 3 | WOLFSBANE: 4 | SWORD: 3
Her intended prey freed, Anguis turns her attention to the other Executors and swings her massive tail at Wolfsbane and Sword. Both of them get their feet swept out from under them and take a blow of damage and Wolfsbane is completely knocked off balance and must use a point of Movement next turn to gather herself before attacking.
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[Swords further griping at Wolfsbane is cut off by Anguis knocking him on his ass and the subsequent scramble to get up.]
We need to get it out of the water. We have that you-know-what set up for a reason!
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[Wolfsbane drags herself to her feet, without time to attack. She's firmly behind the trap, at least.]
What do you think I've been doing?
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Not that you have much time to think it over, unfortunately. Her tail lashes out again, this time aiming to ensnare both Sword and Wolfsbane! Sword manages to avoid the attack, but stumbles and loses a point of Movement for next turn. Wolfsbane however is ensnared! She must use her Movement next turn to try and get free.
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[This is bullshit. This is so much bullshit. Sword dodges the tail, aiming another bolt of lighting at this stupid fucking boss monster. Fuck this.]
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Get off me!
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Swooping down out of the air, he braces his spear with both arms, the better to try and impale it into the enemy. If he can knock it closer to the trap - and, more importantly, if he can at least distract it from - ]
Wolfsbane-san!
REMAINING DURABILITY | WOLFSBANE: 3.5 | decapitation cw
Before things can get too hairy though, in comes Prehnite! With Anguis thoroughly distracted, she has no chance to dodge when he comes in with his spear. It cuts through her scales surprisingly easily – all the way through in fact and though it's just a spear, Anguis' head comes clean away from her body. The two halves topple over into the water with a tremendous crash, sending a mini tidal wave of water across the surface of the lake.
Everything goes very quiet.
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Get ready. There's no way that was it.
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You don't get to run away!
[And she brings it down, shooting three fireballs down to the water.]
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REMAINING DURABILITY | PREHNITE: 2
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REMAINING DURABILITY | SWORD: 2 | WOLFSBANE: 2.5
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cw: decapitation
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