"Can Cry" Mod Account (
cancrymods) wrote in
cancry2020-08-30 11:27 am
Limbo Underside Log
It's easy to lose track of time in Purgatory, but believe it or not, just over a month has passed since the initial wave of awakenings took place. There's been more since then, of course, with new Executors popping up left and right but other than that, things are mostly quiet. Until one day, you all wake up to find the fountain looks kind of... busted. Not broken precisely but something has impacted the bottom of the fountain from below, hard enough to jar it slightly out of place... and those of you who joined in the first jaunt down into Limbo's Underside can probably guess what was responsible. This seems to spook Rei. She spends most of the morning afterwards mulling this over before eventually speaking up to the group; "We can't put this off any longer... tomorrow, I think we need to go down there and fight." You have a day to prepare and ready yourselves... And then you descend into Limbo's Underside. | |
![]() Just as before, when Rei returns the sword to its place atop the fountain, the mechanism chugs to life and groans its way to the side, revealing the staircase underneath. Despite the battering it took, things seem to be working just fine. The steep staircase vanishes down into the darkness and as you follow it, it feels for a moment as though you're wandering blindly into the unknown... and then quite suddenly, before you're more than a few steps down the staircase, Limbo's Underside pops into view. While Limbo itself is mostly functional if a bit odd, the Underside is... a lot. The geography of the place is twisted and doubles back on itself in places and seems to warp in your vision as you observe it. From your bird's eye view as you descend the stairs, you can see that the general shape of the place mirrors that of the town above, with many of the same general landmarks. For example;
The coffee bar serves the same drink, no matter your order – a pitch black sludge that makes you feel violently ill when consumed. The pastries are fine, though. The hotel is even more maze-like than it was previously. Your hotel key won't work here. The windows won't break. The doors won't open. Wasn't the exit around this corner? What about the next? How many floors have you climbed again? How long have you been in here, anyway? The conbini is now a perfectly normal and functional convenience store. Somehow this is even more upsetting than having it become more weird. ... Among other oddities. You thought Limbo was already weird? That was baby shit. At least that horrible feeling of dizzy disorientation from last time doesn't seem to take hold again, but the ground is very much still moving around a bit. Mind your step! It goes without saying, of course, that the place is swimming with Revenants, too. No sight of the big punchy lad who had at you the first time around, but he's sure to be around. All you can do now is explore, investigate and do your duty as Executors. Good luck. ![]() | |



no subject
... Only for bursts of light to strike them, knocking them to one side and into Seal's line of sight.
Not too far away is one Brainiac, dressed very differently than before, her full Executor powers in play.]
Too many of the things... We're gonna have a ways to go! Come over here and let's see if we can't get 'em to bunch up using some narrow something-or-other!
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I assume you mean herding them into an alley or some such thing to trap them. Use your words.
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They explode into shadow, reappearing at the far end of the Rigaud swarm with a rush of sound. Using deft strikes of their nail, they begin to push the creatures back towards their two allies; there's a narrow corridor that's positioned itself behind the two of them. Dream architecture is good for something, after all. ]
no subject
Yeah! That!
[And then, as they were getting into the alley... Pascal simply dropped to one knee, and raised the staff.
Seal was there, Wolfsbane was there... That meant the line of fire was-]
Here goes!
[- right down the middle, starting to fire a series of blasts. As long as none of the things got in reach of her, she could keep firing for a fair bit and try to bring the herd's numbers down that way.]
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Take this! You can't get away!
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This isn't something they're very familiar with, they don't think. It feels awkward somehow, to not just destroy everything in front of you unthinkingly, instinctively. To have to deal with small fragments and not something much larger than yourself.
But they learn quickly. They move to pick off any that have escaped Brainiac's initial blast and Wolfsbane's projectiles, puncturing a few here and there but mostly making sure none escape. ]
no subject
Good so far over here! Any angles to be surprised from, you two?!
[By which she means: Please watch out for the corners!]
no subject
[Said as one is swooping at her, but she brings up her halberd and cleaves it in two. Wolfsbane smirks as it dissipates into dust.]
I'm sure you thought you were clever, but I want nothing less than victory.
[As she says this, a few more Ribauds start to cluster behind her, opening their jaws. Tempting fate much.]
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Then, Brainiac quickly spins around to make sure none got too close to her. Satisfied to be in the clear, she moves in towards Wolfsbane and seal, staff raised in case she unexpectedly needs to swing it in melee.]
Doing good so far at least!
no subject
Then we'll just have to keep that up. The big one must be around somewhere, we just need to lure it out.