"Can Cry" Mod Account (
cancrymods) wrote in
cancry2022-02-18 07:36 pm
Gula Underside Log
As you make the now familiar descent, the screeches and chatterings of the Underside's inhabitants swim up to meet you alongside a suffocating wall of heat. The Gula Underside unfolds itself before you in jewel colours and sweltering heat. In stark contrast to the Rusted City stripped bare and the sterile Undercity, the Gluttony Underside is bursting with life - and danger. This densely packed rainforest spills out in all directions like a natural maze and you're going to have to pull out all the stops to find Gerda before something else does - or before it finds you. | |
![]() ♪♫ Floating -Liquidly- – Sakuzyo The jungle is thickly clustered with huge palm trees rising to form an almost impassable canopy that only opens out occasionally when branches shift or when the wind blows, revealing the dim green light of the Underside's sickly looking sky. As you look up, you occasionally see the shadows of Revenants (or at least you HOPE they're Revenants) darting around high above your head. The ground is blanketed in luscious undergrowth that feels soft underfoot - loamy moss, tangled patches of grass, leaves. Occasionally, the uneven ground gives way to puddles of water or patches of loose, sloppy mud that you're forced to wade your way through if you want to proceed. Fortunately (or unfortunately), the jungle is so dense that you're never not within reaching distance of a sturdy tree or rock you can use to steady yourself. Somewhere in this place is Gerda and your way further down into Purgatory. Let's hope you can make your way through unscathed. Due to the sheer scale of this Underside, explorations will proceed slightly differently. The Executors will be split into three teams – two to explore the Underside itself and the third being the team assigned to this layer's Boss Combat. Please see below for your role assignments.
⚝ SOUTHBOUND: The Executors exploring the south are Rei, Genius, Mona, Achilles, Ariel and Phoenix. ⚝ THE WATERING HOLE: Boss Combat volunteers, report!
Uneven Footing: Given how wild the terrain here is, you might find that it's a bit hard to get stable footing when you're running to and fro here. Some of this is varied elevation but a lot of it is varied textures too. Stumble too close to anywhere with running water and you'll be slipping and sliding all up and down the Underside! ⚝ Revenant Types Present: Charles, Minturno ![]() | |



BOSS COMBAT ENCOUNTER (Sword, Wolfsbane, Prehnite)
Eventually, the loamy earth gives way to looser, wetter mud as you make your way to some sort of huge watering hole. You can tell it's not very deep from here, but it's wide, about sixty feet across in all directions. And stood at the very center, waist deep in the cool, dark water is...
A girl? At least from this distance, it looks like a girl. She has her back to you, so it's hard to tell who she is, but...
Approach?
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They reach the watering hole, and Sword puts an arm out to stop the other two (or at least Prehnite).]
Wait.
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Ah.
He keeps his voice low. He didn't know the Authority as well as some of the other Executors, so he doesn't quite trust his ability to recognize her from behind. ]
Is it Gerda?
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I can't tell from here.
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[He knows Wolfsbane does so he's not asking.]
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[ So he can close distances quickly, if needed later. ]
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[She puts out a hand; a magic circle draws itself on the ground between them and the mystery girl, then vanishes after a moment.]
Do try not to step there.
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[And so Sword takes a few steps forward (and around the fireball trap) as he calls out:]
Gerda?
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[Wolfsbane walks around it the other way, raising her voice and stopping just before the water.]
You can't possibly not hear!
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I'll flank her.
[ Just going to carefully sidestep the water... ]
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But Sword has to agree, so while he won't get in the water, he will call out again:]
Hey! Girl in the water!
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A ripple passes over the otherwise glass still surface of the water, as if something had shifted and disturbed it, but there's nothing you can see to cause such a disturbance.
Approach?
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Oh, don't you do this!
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[ Prehnite doesn't like the way the water moved. Wings popping out of his Executor uniform, he lifts off, hoping to get a different vantage point on the girl. ]
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Wolfsbane! What the hell!?
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The lake returns to placid stillness just a moment later.
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[ He looks from Sword to Wolfsbane and back again. Wolfsbane has useful ranged attacks....So a multi-pronged assault? Though, if it's sticking to the water, attacking from the air might be... ]
I can spring it if needed.
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[Goddess.]
I have thunder magic, Prehnite can fly, Wolfsbane has those ice shards...should I cast first to see what happens, or do we let Prehnite spring this?
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[ He's tempted to chuck his spear javelin-style, but that might not be sufficient bait to make whatever this is surface. He'll use himself, but be ready to respond.
Further up he goes, and then, flying out towards the center of the pool - he thrusts his weapon at the water. ]
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What Prehnite feels, however, is something snapping up and wrapping itself around his weapon, struggling with him to wrench it out of his hands.
Does he hold on or let go?
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BOSS COMBAT ENCOUNTER: ANGUIS
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REMAINING DURABILITY | PREHNITE: 3 | WOLFSBANE: 4 | SWORD: 3
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REMAINING DURABILITY | WOLFSBANE: 3.5 | decapitation cw
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REMAINING DURABILITY | PREHNITE: 2
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REMAINING DURABILITY | SWORD: 2 | WOLFSBANE: 2.5
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cw: decapitation
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